While I appreciate the production value boasted by Dungeons' handful of plot advancing cutscenes, it's a shame that Mojang doesn't make better use of Minecraft's expansive well of folklore for something a bit more fan servicing. There's an evil king with a mystical orb of power who you need to take down… aaand that's about it. There's even a story to follow along with if you need some narrative context to all the hacking and slashing but, honestly, it's nothing to write home about. The 10-hour campaign whisks you and up to three other friends across a number of diverse levels filled to the bucket with enemies and loot, and it's your job to explore every nook and cranny, dispatching mobs via classic point-and-click combat embellished with plenty of Minecraft flavoured twists. (Image credit: Microsoft / Mojang Studios)īoiled down to its rudiments, Minecraft Dungeons is made up of three things fighting, collecting, and levelling.
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